Wizardry Online

This review might be a bit premature, but I have a feeling it’s only going to get worse, so maybe now is a good time.

Wizardry Online!  Where did this come from??  I had heard absolutely nothing about this game until it actually came out.  I used to play the shit out of the old Wizardry series, along with Might and Magic.  Of course, the last Wizardry game I remember clearly was Wizardry 8, and since then it has apparently become an anime series full of elves with big boobs.  Unfortunate.

My husband and I spent a lot of time in Dungeons and Dragons Online, going back several times and usually subscribing for several months each time.  In fact, if it weren’t free to play, we probably wouldn’t get sucked back in so easily. The model works, as long as you’re not a greedy shithead with your pricing schemes and restriction of free accounts!
Wizardry is also free to play, and it seemed to have the kind of gameplay we like.  Co-op dungeon diving (that can be done with 2 people, but allows for more), hacking and slashing monsters in sewers, solving “puzzles” to advance through the dungeon, traps, treasure… the promise of multiclassing and other forms of advanced character building… hell we played the shit out of a game called Dungeon Lords which was about as polished as a fresh lump of clay, and we enjoyed that immensely because we were muddling through together, so Wizardry intrigued us.

Read 3500 words worth of bitching!